27.10.2019

Monster Super League Models 2018

Monster Super League Models 2018 Rating: 7,7/10 3658 reviews

App InfoMonster Super League ↓.From cute animal types to charming human types!.More than 550 types of Astromon await you in Monster Super League!Official Links ↓.Important Guides / Tools ↓.Know of a guide or link you'd like to see here? Message RulesModerators' discretion will be used if necessary. No Cheat/Exploit Discussion. This includes Macros and Autoclickers.

🎧 Which Sound Did You Hear? 🎧 Please welcome Gemini, our next exotic Astromon! Guess the number of the sound you hear at the end and get Energy ⏰ May 9th May 16th 23:59 (Local Time) 📍 What to include in the comment - In-game Name (IGN) - The number of the sound you hear at the end 📍 Participation Reward - 100 Energies 🚨 The reward will be sent out within a week. Monster Super League v1.0.17062205 Mod makes it possible that you can basically receive an unlimited volume of free resources regarding the game within a little bit amount of time and little effort at. Explore 74neen2004 abunaja's board 'monster super league' on Pinterest. See more ideas about Monsters, Anime girls and Character art.

No 'Is this game good?' Questions. We can't decide that for you, try the game out yourself!.

Be Respectful. No witchhunting, bullying, or calling out players or clans.

Refrain from accusing a player via IGN, tagging them, or posting an accusatory image without a person's real name, player name, AND clan name blacked out. Also, give credit in any possible way to the original artist if you're sharing fanart that you yourself have not made. If you're just posting something fun, don't worry about names. No Account/Item Trading. Bluetip dischord no. 101 rar 1.

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It's a scam most of the time. Keep bragging post in moderation. This is a really flexible rule, just make sure the front page isn't littered with brag posts, especially during the Hero Festival. No Low-Effort Threads. When making a thread, make sure that you are contributing to the discussion by providing your thoughts. For example, a thread with the title 'Slime is the best debuffer', don't have the body text be '/Thread', or 'Discuss', or 'Title.' Back it up with why your (bad) opinion is correct!.

Don't know how to flair in mobile?. Follow. Especially the 9:1 part, that is 9 parts community interaction, 1 part self-promotion. Please socialize yourself with the member here before you share your own content (especially if it's monetized) in the sub. RNG is RNG, and a megathread will be made whenever need to discuss arises. Astromon Discussion/Comparison.

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Please include YOUR most detailed thoughts about any Astromon you want to discuss or compare. Linky link:UPDATE 6/24: Stat spread function is currently experimental and only implemented on 5. astromons. Overall number of S rank mons has been reduced.Hey guys, I have a lot of friends who play MSL and they constantly ask me to keep this updated so I figured I should share it with everyone. I know, tier lists aren't the end all be all, but a lot of people find them to be a useful stepping off point.If anyone disagrees with any of my changes or finds an error leave a comment, I'm happy to discuss/fix things.I can pretty much guarantee that I'll update the sheet within 1-2 days of any patches.Multiple updates made to calculations based on feedback.

There are still some issues I am working on but feedback is welcome:)-Bonus for Shield Healers for PVP Defense-Is Courageous Strike good in PVP? Other tier lists seem to rate it highly. I am a scrub in PVP.-Colossus. Good job for the effort!Courageous strikers values need some serious rework.

Seriously, wood Pinolo A+ in pvp atk? Water Indra S across the board? Water Siegfried only A+ in titan (how is wood Banshee S)? LOLIt should be something like 6 on Golem/dragon, 15+ on titan, 2 in pvp.Sp boost is USELESS in titan unless it´s at least 50%. Lower than that could have a use only in fire titan because of thirst (water Cura´s case), but it´s highly situational. Sometimes you don´t even want to use your active in titan.

How is it comparable to blind (same skill modifier)? Blind is very useful in titan (at least 8+)Why is sp leech rated 0 in titan while CC like stun is rated 2? (no effect is no effect)Beths rank should be greatly increased in titan, elemental edge should be slightly lowered (titan, and golem too). You do want to use mons with elemental advantage anyway, apart for l/d, the tier list should acknowledge this.Ally Hp by 10% is very underwhelming in titan too.Def down on 3. in golem should have a penalty (it slows runs)etc etc:). Looking much better already:)It quite correctly shows 'B' for wood Banshee now, I guess you changed other stuff.I see that on attackers skills that require Cr have now no penalty, which is right, but the -30% penalty still applies on 5.

skill so it should be corrected.It´s not that important, but stats of farmable nat3 are closer to nat4 after update, so the modifier could be changed.There´s something wrong on the skill duration modifier. Look at wood Siegfried, 60% 3 turn def down has a 110% modifier on titan (giving him an undeserved A tier), while water Shellie with 100% 2 turn has 70% modifier.EDIT: also, 5. skills get a huge bonus (40-50%) which is unjustified in lots of cases. For example, it makes wood Siegfried S tier on dragon!. About pvp defense:For a start skills like hunter, predator and elemental edge could get a minus, it doesn´t make sense that there are so many attackers rated higher than for example fire Arthur (he can be built tanky and still make good use of stun). Hunter should get a higher penalty because it requires Cr, while with the other skills you can make a more tanky build if desired.5.

Monster Super League Models 2018

skills on attackers should get a minus, since they most likely won´t live long enough to use it. Of course if they have sp boost and the 5. skill doesn´t require them to crit etc they can be built tanky so that´s fine (like wood Banshee).Then you could change the rank thresholds and go from there. If some attackers are still rated too high you could increase the penalty (or increase the bonus for tanky mons).I´d say that healers in general should get a penalty because they don´t generate blue orbs on their active. Shielders could get a little boost because they prevent the enemy from getting blue orbs. Hp shield should have an advantage over lvl shield.Fire Cura requires Cr on 3.

so she should get a penalty.Atk up is not so effective in defense (fire Cupid, dark Venus).Single target guys like dark Monkiki and woolfs don´t generate much blue orbs. Wow, you are a godsend!It just hit me that I'm an idiot for still trying to navigate the review system in-game - I really suck at strategy games of any kind, but this game speaks to the collector in me - and google-fu led me to you.I know these type of things aren't the end-all-be-all, but I'm so bad at understanding stats I just follow any fan tier lists I encounter instead. I was not expecting such an organized format, at most I was thinking I'd have to navigate a pseudo-review section on Reddit, but apparently not! Thank you for that. Stats are pretty significant.Early on, all you care about is trying to keep your team alive to clear the content.

In this aspect, passive skills are what carry people early game.But once you get past the 'trying to stay alive phase' and restructure your goal from 'clear chance' into 'clear time', stats are what set apart the strong from the weak.It's especially important because percentage increases create a massive rift where a well-gemmed monster will have insane multipliers everywhere. I actually prefer the layout of this guide:I don't necessarily agree with the gems it recommends every time, but a lot of that is situational with what you want to use the mon for anyway.It also has rankings for mons so you can compare between it and the tier list I uploaded and get a different perspective if you're unsure.I think they're in the middle of updating it with the new mons, but they tend to frequently update it at least. If neither one gets updated in a week or so then I'll tackle adding a gem section or updating one of them:). Ive been using that to get an idea on gems as well, and I love the layout and how easy it is to find stuff. One thing though is it has a lot of different rankings than your list does. There are some mons that you have ranked somewhat low (Dark Verde for example on your list had like a C for Golems while this one gives it an S for golems). So I guess I am unsure of some of the monsters on your list compared to that list and vice versa, hoping that the list there hasn't led me astray on building my early golems teams.