29.09.2019

Simply Optimized Textures Skyrim

Simply Optimized Textures Skyrim Rating: 6,5/10 6801 reviews
Simply optimized textures skyrim

I honestly don't quite get the installer too. Why not release it as a simple archive with loose textures, simply letting the user overwrite what he wants?MO is becoming widely considered as the mod manager of choice, and manage perfectly those sort of things.The installer is only for NMM/Wyre Bash users. MO users just download the BSA files and activate them with MO. And of course, they're free to use the BSA extraction tool included with MO if they prefer loose files.I don't have the files loose by default for a couple of reasons. First, it would be a load order mess for non- MO users. Half of the point of the mod was to get the textures to overwrite their original versions and nothing else. MO users benefit from the BSA files, too.

But as Loogie said, it's sometime better to turn the stalker off or at least lowering it with the% of being drugged. Load order fallout new vegas ( Haven't tested it yet, but does Legion stalkers use drugs? In urban environment it is easy to be addict to a lot of drugs. As usual, Sunny Smiles invite you behind the saloon to teach you a thing or two about how to survive in the wasteland and as soon as I stepped out of the back door, she jumped me ^o^;;, where the smoking Sunny would say, 'First rule of survival, don't trust anyone who invite you behind a saloon.'

I've kept the same naming conventions for the Skyrim - Textures.bsa and HighResTexturePack0X.bsa files. Leaving them as such will make MO not even load the originals. So you're not wasting time loading the original textures before loading the optimized ones.Edited by tony971, 19 September 2014 - 07:57 PM. The beta versions of Wrye Bash and TES5Edit have added the ability to read plugin-loaded ini files. This will allow them to continue loading the DLC BSA files even if users inadvertently reset the line in Skyrim.ini. That's one less notable concern to worry about. LOOT, BOSS, TES5Edit, Wrye Bash, Mod Organizer, and the Creation Kit are now fully compatible with all installation methods.

font=Arial Welcome! SCTP is a project that was born thanks to amazing community for amazing community. Most likely a biggest texture mod ever that uses textures from many popular mods (ofc and only with their authors permission) and covers huge part of the game. Optimizer Textures. Optimizer Textures at Skyrim Nexus - mods and community.

Simply Optimized Textures Skyrim Guide

The only major tool that I'm concerned about is SkyProc. Could a NMM/Wrye Bash user install the plugin-less version and see if they get missing string localization file warnings? If so, those users will have to use the plugin version unless SkyProc also updates with skyrim.ini-reading abilities. I installed the mod exactly the same way NameTaken displayed.

Simply Optimized Textures Skyrim

It somehow makes my game crash within seconds when doing vurt's stress test (vanilla is completely stable). Dunno if it's due to the way MO works (stressing asset loading like that with a very large BSA might not have been accounted for) or due to the package.But on the other hand doing vurt's stress test isn't fully stable with STEP Extended+Lumen ENB @7 ugrids anyway, but that's lots of 2k textures and not a lightweight ENB.I'd be interested if others can reproduce this. Now that version 6.0 is all wrapped up, I figure you guys should know what it is before users start asking the difference between mine and z's. The textures themselves are the end result of following your DDSopt guide for Skyrim. Except that I only collapsed textures to 4x4 instead of 1x1.

The major feature of the mod is that it'll sandwich itself between the vanilla assets and unofficial patches. It'll never overwrite anything it's not supposed to. (Without using plugins)Edit: The HD versions are a merge of the official High Res DLC and original textures. The unofficial high res patch fixes were incorportated as well.

So it'll also act as a substitute for those.Edited by tony971, 28 January 2016 - 06:35 PM.